using System;
using System.Runtime.InteropServices;

namespace Win32
{
    [StructLayout(LayoutKind.Sequential)]
    public struct LOAD_DLL_DEBUG_INFO
    {
        public IntPtr hFile;
        public int lpBaseOfDll;
        public int dwDebugInfoFileOffset;
        public int nDebugInfoSize;
        public int lpImageName;
        public short fUnicode;
    }
}